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Current Status of Prometheus CFW Project & Syphon Filter Compatibility Pup_up10
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5 posters

    Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    dalton889
    dalton889
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by dalton889 10.10.16 1:04

    Okay, so hello there haha Radiant Smile

    I took some of my leisure time and I tried to see if Pro-C project - the one that Coldbird developed - is still running and you will propably be kinda surprised. The PRO-C Custom Firmware,gentlemen, is still running as we speak and its full of players via PPSSPP emulator ( you know, the one that is compatible on portable devices).

    Here's the status of Prometheus Server.

    Okay what really really matters -- In my opinion it doesn't matter afterall[...]after all this time of hoping, is that Coldbird did some changes in the client. Let me elaborate; You all remember the client versions, and back then we all were waiting for a better client. I'm not very sure but Coldbird has released some fixes in the last client since the last time we were carin'bout. The question is.. Has anyone tried SF series after these changes? What if its compatible nowadays? xD

    Heres the list of Pro Clients, and again not sure if there is any new since the last time we were giving a damn.

    Changelog

    Known Issues
    Enabling the UPNP Library when UPNP isn't available freezes PSP at times.
    Solution: Enable UPNP in your Router or remove the UPNP library (pspnet_miniupnc.prx) from the /kd Subfolder (don't forget to DMZ your PSP if you do this).
    In some games the home menu is invisible. We are going to work on it.

    RemoteJoyLite Recording
    Existing versions of RemoteJoyLite crash when using PRO Online. You can download a working version for UMD based PSP models from here or here.
    The version linked above has been modified to use the PRO CFW high memory range and thus only works if high memory has been enabled.
    It also works on PSP Go, however not when PRO Online is active, I'm investigating the matter.

    [*]Beta 0.10 [R58]
    Fixed a NULL Pointer crash in sceNetAdhocctlCreate / sceNetAdhocctlConnect
    Added 1.X FW Import Table Hooking Support (this should make a bunch more 1.X games work, or atleast get closer to working)
    New PRO Online Homescreen HUD & Button Mappings
    Fixed a bug in the Netconf Utility Emulator which caused invalid disconnect events
    [*]Beta 0.09 [R55]
    Added compatiblity for PRO-C CFW
    Removed FastRecovery VSH Exit Workaround (as its no longer required with PRO-C)
    Merged 6.35 and 6.39 Version to a 6.3X Version that works on both
    [*]Beta 0.08 [R47]
    Fixed Ghost Input Problem (aka. Home Menu Gamepad Problem)
    Added Analog Nub Passthrough (allows to use the Analog Nub for game input, even when Home Menu is active)
    [*]Beta 0.07 [R41]
    Added Server Notice Support (active players now get notified by the server 1 minute prior to a maintenance shutdown, as has been requested by the community)
    [*]Beta 0.06 [R31]
    Fixed Bug in sceNetAdhocctlDisconnect Function (this fixes the God Eater Burst disconnect problems and the Terminal exit freeze)
    Added 3-Second Press Delay to START Button in Home Menu (as has been requested by the community)
    [*]Beta 0.05 [R29]
    Changed Chat System to Keyboard Input
    Added Experimental Matching Library Emulator (this causes a whole bunch of titles to become playable now)
    [*]Beta 0.04 [R26]
    Added PRO Online Home Menu
    Added Keyphrase Chat Support
    [*]Beta 0.03 [R25]
    Added VSH Exit Binding to Home Button
    Added Offline Adhoc Mode (move WLAN Switch into Off-Position before starting Game to enable Offline Adhoc, On-Position on Game-Start enables Online-Mode)
    [*]Beta 0.02 [R24]
    Fixed Regression Bug for Mod Nation Racers & Split Second Velocity
    Added Support for Tekken 6
    [*]Beta 0.01 [R21]
    Initial Support for 10 Titles


    Lets not forget that all these clients were originally named to "Beta" clients and that's because Coldbird didn't release something stable as his project wasn't profitable. Who knows? So we all appreciate his innovative work.

    This is the latest link of  PRO-C 6.60 (With PSP 6.60 OFW)  PRO-C 6.60

    Here's a small proof. Its the list of ALL games tested with PPSSPP emulator with Ad-hoc Prometheus project and so click the link and press Ctrl+R then type Syphon and you'll see that they have SFDM and SFLS signed as "Work". (You can read the prolog of the topic and see what "Work" means and etc) Here's the Link.

    Syphon Filter Logans Shadow Proof Pic
    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Attachment

    EBOOT.Bin Crash in Syphon Filter combat ops [NPUG-80114]
    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Untitled

    I want to say that I've checked one by one the games that are listed on the status and none of them is Syphon Filter, just in case you may wonder.
    You can find Coldbird anytime there https://www.coldbird.net/
    manofXtreme
    manofXtreme
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by manofXtreme 12.10.16 19:30

    dalton... I'm too lazy to read that site. Does Pro-C work with SF now or not? Did you test it?
    I'd definitely spend one night with this game to once more dive into the SF online. Damn if this works and everyone's still got their PSP, we must do it. There is no "maybe".

    I really wonder where emi is. Havent seen him online here for months or maybe already one year... wish he came back here to just talk.
    dalton889
    dalton889
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by dalton889 13.10.16 1:17

    I haven't tested it but I'm positive that it works with PPSSPP emulator, not very sure about Coldbird's on PSP though. I don't care much about it, it's pretty much "indulging" to see some activity (you) after all these months.
    Hey , I watched E3 Conference, Days gone feels good to me, Horizon will be epic!

    Yeah, where the fuck is Emi? xD
    Damnit, we lost him too.

    I don't know what to say Uke, I see these old threads of me, damn how bad I was xD. Not much time left for games buddy. I'm packing up things, I'm moving away from home, going to University. At last, passed National Exams, and I'm registered in Medical University. This how we say it(?) Life's starting now.
    _xXxSWAT911xXx_
    _xXxSWAT911xXx_
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by _xXxSWAT911xXx_ 14.10.16 5:39

    Guys. Dark Mirror works. I think. The last time i was on it on PPSSPP it worked.
    dalton889
    dalton889
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by dalton889 14.11.16 21:01

    Yeah, I think so too.
    _TrippinOut_
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by _TrippinOut_ 22.01.17 1:38

    DM works.
    manofXtreme
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by manofXtreme 22.01.17 3:41

    SFCO online works too on PPSSPP, I have even played and tested it with some guys here. But there is a pretty big problem when playing it via PPSSPP. We already have discussed about that problem somewhere here in the forum (too lazy to find that topic now).
    _TrippinOut_
    _TrippinOut_
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by _TrippinOut_ 22.01.17 4:58

    I know what you mean, you posted it in Atlantiss's thread... That's why CO is a big NO NO from me, SFDM seems to run smooth and I'm eager to fuck LS/CO fanboys up...
    dalton889
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by dalton889 26.01.17 17:47

    You've tested it too? Does it work ?
    _TrippinOut_
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by _TrippinOut_ 26.01.17 19:10

    Tested what nigga, CO/LS are a no no, SFDM works fine
    dalton889
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by dalton889 02.03.17 12:10

    _TrippinOut_ wrote:Tested what nigga, CO/LS are a no no, SFDM works fine

    Splendid for Dark Mirror fans. I never liked it as the other versions of SF.
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    omnitrix152
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by omnitrix152 15.04.17 23:04

    Dalton just test it out with CO and see if it works man, theres no point with this thread otherwise ...

    However if I remember correctly the year was 2012-13 when Coldbirds online Prometheus project was kicking off however there were a huge list of PSP games that weren't compatible with it including all SF titles, however if what Dalton says is true that its been updated many times since then, then someone should try it out.
    dalton889
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by dalton889 17.04.17 16:44

    I can't test it. Bored and dunno wheres my Psp go. Not sure if it works or not.
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    omnitrix152
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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

    Post by omnitrix152 17.04.17 22:54

    Well someone has to, anyone willing to do the honors? I cant i have no idea how this stuff works anymore aswell as the fact I have no idea where my PSP is.

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    Current Status of Prometheus CFW Project & Syphon Filter Compatibility Empty Re: Current Status of Prometheus CFW Project & Syphon Filter Compatibility

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      Current date/time is 28.03.24 17:49